HipXBOXGamepad

Engine task: Send gamepad connect and disconnect events Poll every connected gamepad every frame Should always return a neutral state for every disconnected gamepad

Game task: Check gamepad count Decide what will do with connected gamepads

Members

Functions

getBatteryStatus
HipGamepadBatteryStatus getBatteryStatus(ubyte id)
Undocumented in source. Be warned that the author may not have intended to support it.
isWireless
bool isWireless(ubyte id)
Undocumented in source. Be warned that the author may not have intended to support it.
poll
void poll(HipGamepad pad)
Undocumented in source. Be warned that the author may not have intended to support it.
setVibrating
void setVibrating(ubyte id, double leftMotor, double rightMotor, double leftTrigger, double rightTrigger)
Undocumented in source. Be warned that the author may not have intended to support it.

Inherited Members

From IHipGamepadImpl

poll
void poll(HipGamepad pad)
Undocumented in source.
setVibrating
void setVibrating(ubyte id, double leftMotor, double rightMotor, double leftTrigger, double rightTrigger)
Undocumented in source.
isWireless
bool isWireless(ubyte id)
Undocumented in source.
getBatteryStatus
HipGamepadBatteryStatus getBatteryStatus(ubyte id)
Undocumented in source.

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